Tag: rpg
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Randomizers
As every gamer knows, we generally use randomizers within our games. As regular readers of this blog know, I have a working knowledge of probability. As such, I figured I’d give a brief non-technical primer of types of probability distributions and how to approximate them at the table. Some of this is widely understood in…
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How many repeated attempts?
Suppose you, the GM, allow repeated attempts at … say, picking a lock. Often this comes with some type of risk (random encounter rolls) or resource expenditure (eg, torch timer, spell expiration, etc). If each attempt has a high probability of success then you can just roll and roll a second time if necessary and…
